This was my first experience in the video game industry and what better than to co produce a game that I was so very fond of. I liaised with programmers, artists, management and the client in order to put forward a game that we were happy with. I also created the game design document which was used as a reference to how things should work which was mainly helpful for the programmers. Photogrammetry was one of the highlights which saw a couple of us fly to the various locations and take 3D shots of all the players that would be licensed in the game.